This commit is contained in:
parent
d897ecc4ab
commit
ddbc724475
2 changed files with 109 additions and 112 deletions
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@ -1,20 +1,12 @@
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<Properties>
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<Properties>
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<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug|x86" />
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<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug|x86" />
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<MonoDevelop.Ide.Workbench ActiveDocument="DMX-2.0/SeqLinUI.cs">
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<MonoDevelop.Ide.Workbench ActiveDocument="DMX-2.0/SequenceurLineaire.cs">
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<Files>
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<Files>
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<File FileName="DMX-2.0/Conduite.cs" Line="40" Column="23" />
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<File FileName="DMX-2.0/SeqLinUI.cs" Line="127" Column="4" />
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<File FileName="DMX-2.0/AssemblyInfo.cs" Line="1" Column="1" />
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<File FileName="DMX-2.0/MainWindow.cs" Line="98" Column="47" />
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<File FileName="DMX-2.0/UniversDMX.cs" Line="20" Column="13" />
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<File FileName="DMX-2.0/SequenceurLineaire.cs" Line="69" Column="22" />
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<File FileName="DMX-2.0/Conduite.cs" Line="29" Column="17" />
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<File FileName="DMX-2.0/Sequenceur.cs" Line="42" Column="4" />
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<File FileName="DMX-2.0/Sequenceur.cs" Line="42" Column="4" />
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<File FileName="DMX-2.0/SequenceurLineaire.cs" Line="9" Column="3" />
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<File FileName="DMX-2.0/IDriverDMX.cs" Line="13" Column="1" />
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<File FileName="DMX-2.0/Main.cs" Line="17" Column="4" />
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<File FileName="DMX-2.0/MainWindow.cs" Line="74" Column="4" />
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<File FileName="DMX-2.0/SeqLinUI.cs" Line="38" Column="4" />
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<File FileName="DMX-2.0/SequenceurUI.cs" Line="21" Column="3" />
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<File FileName="DMX-2.0.sln" Line="4" Column="89" />
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<File FileName="DMX-2.0/SelSeqCircuits.cs" Line="16" Column="18" />
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<File FileName="DMX-2.0/GestionCircuits.cs" Line="104" Column="33" />
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</Files>
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</Files>
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</MonoDevelop.Ide.Workbench>
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</MonoDevelop.Ide.Workbench>
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<MonoDevelop.Ide.DebuggingService.Breakpoints>
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<MonoDevelop.Ide.DebuggingService.Breakpoints>
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@ -6,25 +6,19 @@ namespace DMX2
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{
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{
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public class SequenceurLineaire : Sequenceur
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public class SequenceurLineaire : Sequenceur
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{
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{
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public class Effet
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TimeSpan timeStamp = TimeSpan.Zero;
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{
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public TimeSpan TimeStamp {
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get {
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return timeStamp;
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}
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}
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public class Effet {
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string _nom;
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string _nom;
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public Effet(string nom, Dictionary<Circuit,int> valeurs, TimeSpan duree, TimeSpan transition)
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public Effet (string nom, Dictionary<Circuit,int> valeurs, TimeSpan duree, TimeSpan transition)
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{
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{
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_nom=nom;
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_nom = nom;
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_valeurs = new Dictionary<Circuit, int>(valeurs);
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_valeurs = new Dictionary<Circuit, int> (valeurs);
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_duree=duree;
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_duree = duree;
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_transition=transition;
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_transition = transition;
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}
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}
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public string Nom {
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public string Nom {
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get {
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get {
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return _nom;
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return _nom;
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@ -32,23 +26,29 @@ namespace DMX2
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}
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}
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Dictionary<Circuit,int> _valeurs;
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Dictionary<Circuit,int> _valeurs;
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public int this [Circuit index] {
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public int this [Circuit index] {
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get {
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get {
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if(!_valeurs.ContainsKey(index))
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if (!_valeurs.ContainsKey (index))
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_valeurs.Add(index,0);
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_valeurs.Add (index, 0);
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return _valeurs[index];
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return _valeurs [index];
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}
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}
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}
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}
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public void RetireCircuit(Circuit c){
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_valeurs.Remove(c);
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public void RetireCircuit (Circuit c)
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{
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_valeurs.Remove (c);
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}
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}
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TimeSpan _duree =TimeSpan.Zero ;
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TimeSpan _duree = TimeSpan.Zero ;
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TimeSpan _transition = TimeSpan.Zero;
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TimeSpan _transition = TimeSpan.Zero;
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public TimeSpan Duree {
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public TimeSpan Duree {
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get {
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get {
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return _duree;
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return _duree;
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}
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}
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}
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}
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public TimeSpan Transition {
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public TimeSpan Transition {
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get {
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get {
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return _transition;
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return _transition;
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@ -58,64 +58,15 @@ namespace DMX2
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}
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}
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List<Circuit> circuitsSeq = new List<Circuit>();
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TimeSpan timeStamp = TimeSpan.Zero;
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List<Circuit> circuitsSeq = new List<Circuit> ();
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public ReadOnlyCollection<Circuit> Circuits {
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List<Effet> effets = new List<Effet> ();
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get {
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Effet effetcourrant = null;
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return circuitsSeq.AsReadOnly();
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bool enTransition = false;
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}
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Dictionary<Circuit,int> valeurscourantes = new Dictionary<Circuit, int> ();
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}
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Dictionary<Circuit,int> valeursinitiales = new Dictionary<Circuit, int> ();
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Dictionary<Circuit,bool> valeurschangees = new Dictionary<Circuit, bool> ();
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public void ChangeCircuits (System.Collections.Generic.List<Circuit> list)
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SeqLinUI ui = null;
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{
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foreach (var c in circuitsSeq.ToArray()) {
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if(!list.Contains(c))
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RetireCircuit(c);
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}
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foreach(var c in list)
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if(!circuitsSeq.Contains(c))
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AjouteCircuit(c);
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circuitsSeq = list;
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}
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void AjouteCircuit (Circuit c)
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{
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valeurscourantes[c]=0;
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valeursinitiales[c]=0;
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}
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private void RetireCircuit(Circuit c)
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{
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foreach (var ef in effets) {
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ef.RetireCircuit(c);
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}
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circuitsSeq.Remove(c);
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valeurscourantes.Remove(c);
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valeursinitiales.Remove(c);
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}
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public override void MajCircuitsSupprimes ()
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{
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foreach (var c in circuitsSeq.ToArray()) {
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if(!Conduite.Courante.Circuits.Contains(c))
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RetireCircuit(c);
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}
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}
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List<Effet> effets = new List<Effet>();
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public ReadOnlyCollection<Effet> Effets {
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get {
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return effets.AsReadOnly() ;
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}
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}
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Effet effetcourrant=null;
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bool enTransition=false;
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Dictionary<Circuit,int> valeurscourantes = new Dictionary<Circuit, int>();
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Dictionary<Circuit,int> valeursinitiales = new Dictionary<Circuit, int>();
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Dictionary<Circuit,bool> valeurschangees = new Dictionary<Circuit, bool>();
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public SequenceurLineaire ()
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public SequenceurLineaire ()
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{
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{
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}
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}
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public TimeSpan TimeStamp {
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get {
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return timeStamp;
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}
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}
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public ReadOnlyCollection<Circuit> Circuits {
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get {
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return circuitsSeq.AsReadOnly ();
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}
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}
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public ReadOnlyCollection<Effet> Effets {
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get {
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return effets.AsReadOnly ();
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}
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}
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public void ChangeCircuits (System.Collections.Generic.List<Circuit> list)
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{
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foreach (var c in circuitsSeq.ToArray()) {
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if (!list.Contains (c))
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RetireCircuit (c);
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}
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foreach (var c in list)
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if (!circuitsSeq.Contains (c))
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AjouteCircuit (c);
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circuitsSeq = list;
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}
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void AjouteCircuit (Circuit c)
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{
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valeurscourantes [c] = 0;
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valeursinitiales [c] = 0;
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}
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private void RetireCircuit (Circuit c)
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{
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foreach (var ef in effets) {
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ef.RetireCircuit (c);
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}
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circuitsSeq.Remove (c);
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valeurscourantes.Remove (c);
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valeursinitiales.Remove (c);
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}
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public override void MajCircuitsSupprimes ()
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{
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foreach (var c in circuitsSeq.ToArray()) {
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if (!Conduite.Courante.Circuits.Contains (c))
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RetireCircuit (c);
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}
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}
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public override int EtatCircuit (Circuit c)
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public override int EtatCircuit (Circuit c)
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{
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{
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if (!circuitsSeq.Contains (c))
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if (!circuitsSeq.Contains (c))
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return 0;
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return 0;
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return valeurscourantes[c];
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return valeurscourantes [c];
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}
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}
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public void ChangeCircuit (Circuit c, int value)
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public void ChangeCircuit (Circuit c, int value)
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{
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{
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valeurschangees[c]=true;
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valeurschangees [c] = true;
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valeurscourantes[c]= value;
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valeurscourantes [c] = value;
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}
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}
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public bool EstChange (Circuit c)
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public bool EstChange (Circuit c)
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{
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{
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return valeurschangees.ContainsKey(c);
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return valeurschangees.ContainsKey (c);
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}
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}
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public override void Tick (TimeSpan time)
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public override void Tick (TimeSpan time)
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if (enTransition) {
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if (enTransition) {
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if (timeStamp < effetcourrant.Transition) {
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if (timeStamp < effetcourrant.Transition) {
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foreach (Circuit c in circuitsSeq) {
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foreach (Circuit c in circuitsSeq) {
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if (valeurscourantes [c] != effetcourrant [c] && !valeurschangees.ContainsKey(c)) {
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if (valeurscourantes [c] != effetcourrant [c] && !valeurschangees.ContainsKey (c)) {
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valeurscourantes [c] = (effetcourrant [c] - valeursinitiales [c]) * effetcourrant.Duree.Milliseconds / time.Milliseconds + valeursinitiales [c];
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valeurscourantes [c] = (effetcourrant [c] - valeursinitiales [c]) * effetcourrant.Duree.Milliseconds / time.Milliseconds + valeursinitiales [c];
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}
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}
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}
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}
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@ -159,45 +164,45 @@ namespace DMX2
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}
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}
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}
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}
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if (timeStamp >= effetcourrant.Duree) {
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if (timeStamp >= effetcourrant.Duree) {
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int index = effets.IndexOf(effetcourrant) +1;
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int index = effets.IndexOf (effetcourrant) + 1;
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if (index < effets.Count) ChangeEffet(index);
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if (index < effets.Count)
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ChangeEffet (index);
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}
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}
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}
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}
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void FinDeTransition ()
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void FinDeTransition ()
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{
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{
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enTransition = false;
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enTransition = false;
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foreach( Circuit c in circuitsSeq)
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foreach (Circuit c in circuitsSeq)
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valeurscourantes[c]=effetcourrant[c];
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valeurscourantes [c] = effetcourrant [c];
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}
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}
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public void ChangeEffet (int index)
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public void ChangeEffet(int index)
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{
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{
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effetcourrant = effets[index];
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effetcourrant = effets [index];
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valeurschangees.Clear();
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valeurschangees.Clear ();
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valeursinitiales = new Dictionary<Circuit, int>(valeurscourantes);
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valeursinitiales = new Dictionary<Circuit, int> (valeurscourantes);
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enTransition = true;
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enTransition = true;
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timeStamp = TimeSpan.Zero;
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timeStamp = TimeSpan.Zero;
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}
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}
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public void SauveEffet (string nom, TimeSpan duree, TimeSpan transition)
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public void SauveEffet (string nom, TimeSpan duree, TimeSpan transition)
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{
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{
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effets.Add(new Effet(nom, valeurscourantes,duree,transition));
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effets.Add (new Effet (nom, valeurscourantes, duree, transition));
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}
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}
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public override System.Xml.XmlElement Save ()
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public override System.Xml.XmlElement Save ()
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{
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{
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throw new System.NotImplementedException ();
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throw new System.NotImplementedException ();
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}
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}
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SeqLinUI ui=null;
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public override SequenceurUI GetUI ()
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public override SequenceurUI GetUI ()
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{
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{
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if (ui == null) {
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if (ui == null) {
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ui = new SeqLinUI (this);
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ui = new SeqLinUI (this);
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ui.Destroyed += UiDestroyed;;
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ui.Destroyed += UiDestroyed;
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}
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}
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return ui;
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return ui;
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@ -205,7 +210,7 @@ namespace DMX2
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void UiDestroyed (object sender, EventArgs e)
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void UiDestroyed (object sender, EventArgs e)
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{
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{
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ui=null;
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ui = null;
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}
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}
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