using System; using System.Collections.Generic; using Gtk; using System.IO; namespace DMX2 { [System.ComponentModel.ToolboxItem(true)] public partial class DriverBoitierV2UI : Gtk.Bin { DriverBoitierV2 drv; public DriverBoitierV2UI (DriverBoitierV2 _drv) { drv = _drv; this.Build (); ConstruitCBUnivers(); } ListStore lsCbUnivers1 = new ListStore(typeof(UniversDMX)); ListStore lsCbUnivers2 = new ListStore(typeof(UniversDMX)); void ConstruitCBUnivers () { cbUnivers1.Model = lsCbUnivers1; var cellCbUnivers1 = new CellRendererText(); cbUnivers1.PackStart(cellCbUnivers1,false); cbUnivers1.SetCellDataFunc(cellCbUnivers1, new CellLayoutDataFunc(RenderUniversName1)); foreach(UniversDMX u in Conduite.Courante.Patches) lsCbUnivers1.AppendValues(u); TreeIter iter; lsCbUnivers1.GetIterFirst(out iter); cbUnivers1.SetActiveIter(iter); cbUnivers2.Model = lsCbUnivers2; var cellCbUnivers2 = new CellRendererText(); cbUnivers2.PackStart(cellCbUnivers2,false); cbUnivers2.SetCellDataFunc(cellCbUnivers2, new CellLayoutDataFunc(RenderUniversName2)); foreach(UniversDMX u in Conduite.Courante.Patches) lsCbUnivers2.AppendValues(u); //TreeIter iter; lsCbUnivers2.GetIterFirst(out iter); cbUnivers2.SetActiveIter(iter); } void RenderUniversName1 (CellLayout cell_layout, CellRenderer cell, TreeModel tree_model, TreeIter iter) { UniversDMX univers = tree_model.GetValue (iter, 0) as UniversDMX; if(univers != null) (cell as Gtk.CellRendererText).Text = univers.Nom; } void RenderUniversName2 (CellLayout cell_layout, CellRenderer cell, TreeModel tree_model, TreeIter iter) { UniversDMX univers = tree_model.GetValue (iter, 0) as UniversDMX; if(univers != null) (cell as Gtk.CellRendererText).Text = univers.Nom; } protected void OnButton120Clicked (object sender, EventArgs e) { TreeIter iter; if (cbUnivers1.GetActiveIter (out iter)) { drv.patch1 = lsCbUnivers1.GetValue (iter, 0) as UniversDMX; } if (cbUnivers2.GetActiveIter (out iter)) { drv.patch2 = lsCbUnivers2.GetValue (iter, 0) as UniversDMX; } } } }