Rafraichissement du patch rapide sur changement de l'univers
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2 changed files with 2 additions and 1 deletions
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@ -178,6 +178,7 @@ namespace DMX2
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}
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}
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int id = (int)(spinDimmer.Value);
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int id = (int)(spinDimmer.Value);
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tvDimm.SetCursor( new TreePath( new int[1] { id - 1 }) ,null,false);
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tvDimm.SetCursor( new TreePath( new int[1] { id - 1 }) ,null,false);
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tvCircuits.QueueDraw ();
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}
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}
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@ -310,7 +310,7 @@ namespace DMX2
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this.notebook1 = new global::Gtk.Notebook ();
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this.notebook1 = new global::Gtk.Notebook ();
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this.notebook1.CanFocus = true;
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this.notebook1.CanFocus = true;
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this.notebook1.Name = "notebook1";
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this.notebook1.Name = "notebook1";
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this.notebook1.CurrentPage = 1;
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this.notebook1.CurrentPage = 0;
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// Container child notebook1.Gtk.Notebook+NotebookChild
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// Container child notebook1.Gtk.Notebook+NotebookChild
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this.GtkScrolledWindow = new global::Gtk.ScrolledWindow ();
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this.GtkScrolledWindow = new global::Gtk.ScrolledWindow ();
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this.GtkScrolledWindow.Name = "GtkScrolledWindow";
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this.GtkScrolledWindow.Name = "GtkScrolledWindow";
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