Rafraichissement du patch rapide sur changement de l'univers

selectionné
This commit is contained in:
tzim 2013-11-29 13:18:30 +00:00
parent 7854119af6
commit 1bbead8c46
2 changed files with 2 additions and 1 deletions

View file

@ -178,6 +178,7 @@ namespace DMX2
} }
int id = (int)(spinDimmer.Value); int id = (int)(spinDimmer.Value);
tvDimm.SetCursor( new TreePath( new int[1] { id - 1 }) ,null,false); tvDimm.SetCursor( new TreePath( new int[1] { id - 1 }) ,null,false);
tvCircuits.QueueDraw ();
} }

View file

@ -310,7 +310,7 @@ namespace DMX2
this.notebook1 = new global::Gtk.Notebook (); this.notebook1 = new global::Gtk.Notebook ();
this.notebook1.CanFocus = true; this.notebook1.CanFocus = true;
this.notebook1.Name = "notebook1"; this.notebook1.Name = "notebook1";
this.notebook1.CurrentPage = 1; this.notebook1.CurrentPage = 0;
// Container child notebook1.Gtk.Notebook+NotebookChild // Container child notebook1.Gtk.Notebook+NotebookChild
this.GtkScrolledWindow = new global::Gtk.ScrolledWindow (); this.GtkScrolledWindow = new global::Gtk.ScrolledWindow ();
this.GtkScrolledWindow.Name = "GtkScrolledWindow"; this.GtkScrolledWindow.Name = "GtkScrolledWindow";